quartz-dnd: make sure to set source window
authorJesse van den Kieboom <jessevdk@gmail.com>
Wed, 27 Aug 2014 12:08:49 +0000 (14:08 +0200)
committerJesse van den Kieboom <jessevdk@gmail.com>
Wed, 27 Aug 2014 18:57:17 +0000 (20:57 +0200)
https://bugzilla.gnome.org/show_bug.cgi?id=658722

gdk/quartz/gdkdnd-quartz.c

index b2841151c0c6407cb05e4332aabd02b0b6410a69..bb4a8f3b9a88a8eda7412f5f0338616986b0199e 100644 (file)
@@ -44,6 +44,9 @@ _gdk_quartz_window_drag_begin (GdkWindow *window,
                                                   NULL);
   _gdk_quartz_drag_source_context->is_source = TRUE;
 
+  _gdk_quartz_drag_source_context->source_window = window;
+  g_object_ref (window);
+
   _gdk_quartz_drag_source_context->targets = targets;
 
   gdk_drag_context_set_device (_gdk_quartz_drag_source_context, device);